#ifndef _IRESPONDER_H_
#define _IRESPONDER_H_

#include "cocos2d.h"
#include "ResponderObject.h"
#include <vector>

class IResponder
{
public:
	IResponder(){};
	~IResponder(){};

	virtual void handleResponder(ResponderObject * object) = 0;
	virtual std::vector<std::string> ListInterests() = 0 ;
};


#endif